Archive for October, 2012
Game Developers: How to Get Started on OUYA Now
As many of you know, the scientists here at OUYA have been working around the clock tweaking knobs, patching cables and calibrating tubes in a concerted effort to get you, the OUYA developer community, the tools and knowledge needed to make great games for the OUYA platform. (more…)
The big hardware update (and more)
It’s that time again to update you on our progress. We’ve been focused on two things — making OUYA, and talking with great game developers who are excited about OUYA.
GAMES, GAMES, GAMES: (more…)