Archive for January, 2013
Not much longer to wait for your OUYA… and everything’s looking good. At OUYA HQ we’re starting to see games, games, games.
We shipped our developer consoles on time, so developers could get developing — and our software package to make games has already been downloaded by developers 22,000 times.
A couple weeks ago, with our friends at Kill Screen, we launched a 10-day “game jam” called CREATE that challenged teams to make game prototypes for OUYA. We’re writing to all of you today so we can share the 166 entries. You can check them all out here. (more…)
The controller’s the thing. We’ve been working from the beginning to make the controller experience as honed, fast and precise as possible. (more…)