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Develop

Hello! I’m Alex from Hello Games! Hello!

By on April 27th, 2015

Hopefully you’ve already come across our game Joe Danger on OUYA, which we released... Read More

Happy Chinese New Year! Get Your Game to China.

By on February 26th, 2015

We’re forging ahead to China, blazing a path through the game-publishing wilderness and setting... Read More

“If you truly love it, you’ll yearn to work on it…”

By on February 3rd, 2015

I always wanted to work on a fighting game… My name is Matthew DeLucas.... Read More

1000 Games and Counting

By on November 24th, 2014

On August 8, 2012, OUYA was successfully funded on Kickstarter. A console built on... Read More

OUYA System Update “Chickcharney”

By on November 6th, 2014

Hey Folks! We’re pleased to announce the release of our most recent update: Chickcharney!... Read More

“Cake and pickles for all!”

By on September 30th, 2014

Nooskewl is basically me, Trent Gamblin, and a group of freelancers whom I tried... Read More

“BAMF finally found a home.”

By on September 23rd, 2014

Hello everyone! My name is Nicolas Barrière-Kucharski. I’m a game designer at Double Stallion Games here... Read More

See you at IndieCade 2014

By on September 16th, 2014

Ohai there, We’re happy to announce our list of Official Selections for this year’s... Read More

A peek behind the OUYA curtain

By on September 5th, 2014

Hey Folks, Today we wanted to give you a peek behind the OUYA development... Read More

DevLog: RGCD – From Atari to OUYA

By on September 4th, 2014

Hello! James Monkman here on the keys. You may know me as the guy... Read More

“How Juicy Beast Came To Be”

By on August 12th, 2014

July 24, 2014, day where we released our newest game, Toto Temple Deluxe on... Read More

Developing Developers

By on August 6th, 2014

Hello Game Makers and Makers-To-Be! I am really excited to formally kick off the... Read More

The Chupacabra Mini Update

By on August 6th, 2014

Hey Folks, Today you’ll be receiving our next OUYA update – so I wanted... Read More

“I normally don’t do interviews or write blog entries, I write code.R...

By on July 30th, 2014

Hello everyone. My name is Sittipon Simasanti. I am the senior programmer for So... Read More

OUYA DevLog: Philip Royer

By on July 9th, 2014

Introduction My name is Philip Royer. I live in the Washington DC area with... Read More

OUYA DevLog: Night Light Interactive

By on June 4th, 2014

“I’m a greater believer in luck, and I find the harder I work the... Read More

OUYA DevLog: Gamious

By on May 13th, 2014

Hi there. My name is Roy van Bijsterveldt. I’m the producer of iO and... Read More

OUYA DevLog: Far From Sleep

By on May 6th, 2014

Hi there! I’m Jay Griffin, designer, developer and all-purpose digital dogsbody at Far From... Read More

OUYA DevLog: Orangepixel

By on April 29th, 2014

Hi! my name is Pascal and I’m sort of the guy behind Orangepixel (link:... Read More

OUYA DevLog: Ghost Volta

By on April 2nd, 2014

There’s no denying the abundance of innovation within the gaming industry since games jumped... Read More

It’s about CHOICE

By on March 19th, 2014

In the coming weeks, we’re going to let devs choose if they want to... Read More

OUYA DevLog: Team2Bit

By on March 11th, 2014

On a Sunday morning about brunch time in 2009, Matt sat in his Spruce... Read More

Dev Support Office Hours 3/3/14

By on March 3rd, 2014

In an ever-advancing march toward becoming the most open and accessible console in the... Read More

OUYA DevLog: Santa Ragione

By on February 25th, 2014

Few words about Santa Ragione Santa Ragione is a micro game design studio founded... Read More

OUYA DevLog: Refresh Creations

By on February 19th, 2014

Heya Everybody! I’m Ryan Carson from Refresh Creations Ltd, and I’ve recently released a... Read More

OUYA DevLog: James Gamble, A Game a Week

By on February 12th, 2014

-=-=- Introduction -=-=- Hello everybody. I’m James “Jayenkai” Gamble, and I LOVE games! I... Read More

OUYA DevLog: Infinitap Games, Neverending Nightmares

By on February 4th, 2014

Neverending Nightmares Console Alpha is here! Hello, my name is Matt Gilgenbach, of Infinitap... Read More

OUYA DevLog: Ludeme Games

By on January 29th, 2014

Greetings! I’m Zac Burns of Ludeme Games, and I just launched my first indie... Read More

OUYA DevLog: Kim Swift

By on January 16th, 2014

Hey y’all— I’m Kim Swift, Creative Director on Soul Fjord here at Airtight Games... Read More

OUYA DevLog: Duxter

By on January 8th, 2014

Hey OUYAns! Our friends at Duxter are taking a spin on the ole’ OUYA... Read More

OUYA DevLog: Tripwire Interactive

By on December 18th, 2013

Hey OUYAns! Tripwire Interactive has taken over the blog! Read below to find out... Read More

OUYA DevLog: Pixeljam

By on December 3rd, 2013

Hey OUYAns!It’s a takeover! This blog has been commandeered by Miles Tilman of Pixeljam... Read More

OUYA DevLog:
Tasty Poison Games

By on November 12th, 2013

Hey OUYAns, Here’s the first in a new series of OUYA-Dev-driven blog entries! Our... Read More

500 Games and Counting

By on November 5th, 2013

Just wanted to take a moment and say thank you to all the Devs... Read More

Developer Spotlight: ALPHA DOG

By on August 28th, 2013

The monsters are smashed, the loot has been lifted, and now you have uncovered... Read More

OUYA Frees Two Games!

By on August 27th, 2013

Grid Iron Thunder and Elementary, My Dear Holmes! have hit their Kickstarter goals making... Read More

Free the Games is ON!

By on August 26th, 2013

40+ Submissions and 11 Campaigns live already! In the two weeks since the OUYA... Read More

PIXEL x PIXEL: Sophie Houlden, Rose + Time

By on August 16th, 2013

This week I managed to convince the talented Sophie Houlden, developer of the lovely... Read More

#FreeTheGames Begins Today!

By on August 9th, 2013

Yep, that’s right! Today marks the kick-off of OUYA’s Free the Games Fund, a... Read More

Developer Spotlight: JUICY BEAST

By on August 9th, 2013

So …. You’ve stormed the tower and rescued the princesses, but do you know... Read More

PIXEL x PIXEL: Fayju, Creator of Amazing Frog

By on August 1st, 2013

“We make this kind of stuff that we like to play…and that’s the kinda... Read More

Developer Spotlight: ERIC FROEMLING

By on July 30th, 2013

Your ears might still be ringing from your last explosive round of BombSquad, so... Read More

Developer Spotlight: NIMBLEBIT

By on July 23rd, 2013

You know their games, including the recently released Nimble Quest on OUYA, now get... Read More

OUYA’s $1M Free the Games Fund

By on July 18th, 2013

Ever feel like you’re moving at the speed of light? It was on July... Read More

Ittle Dew has Arrived. OUYA Sweden Opening Soon?

By on July 11th, 2013

I’m so thrilled to welcome Ittle Dew by Ludosity to the OUYA DISCOVER family,... Read More

PIXEL x PIXEL: Redgrim + Grapefrukt

By on July 2nd, 2013

“It’s just like when you make music – you need a good band name,... Read More

T-2 Days to Launch

By on June 23rd, 2013

MRS. DAD vs KÖRV is a collaboration between Swedish developers Redgrim (award-winning indie game... Read More

T-3 Days to Launch

By on June 22nd, 2013

T-3 DAYS TO LAUNCH – JUST MAKE A GAME ALREADY! Noah Graff, from Octograb... Read More

T-4 Days to Launch

By on June 21st, 2013

To be released along with the OUYA in stores next Tuesday, Rush Bros is... Read More

7 Days to Launch and I’ve Got Games on my Mind!

By on June 18th, 2013

While the team and I are still humming from an awesome week at E3... Read More

Tripwire Confirms New Killing Floor Game

By on June 7th, 2013

18 days to launch and boy do we have some great games from super... Read More

New Game from Dave Jones Coming to OUYA

By on June 6th, 2013

Happy Thursday OUYA’ns! We’re excited to announce that nWay, the studio founded by GTA... Read More

Kellee Sits Down With Matt Gilgenbach

By on June 3rd, 2013

I got together with a good friend and fellow Los Angeles indie developer, Matt... Read More

PIXEL x PIXEL: Adam Spragg

By on May 24th, 2013

This week I got online with Adam Spragg, “hobbyist developer” of Hidden in Plain... Read More

PIXEL x PIXEL: Nicoll Hunt of Fists of Awesome

By on May 17th, 2013

This week Kellee sat down with Nicoll Hunt, creator of Fist of Awesome. Nicoll... Read More

OUYA Exclusive from Kim Swift and Airtight Games

By on April 29th, 2013

OUYAns:  Meet Soul Fjord!   Yes, this is the game Kim Swift and team at... Read More

The Rehearsal is Over. Now It’s Showtime.

By on March 7th, 2013

Publish before March 28 and we will tell your story to the world. First... Read More

OUYA Devs Jam Worldwide

By on January 28th, 2013

Not much longer to wait for your OUYA… and everything’s looking good. At OUYA... Read More

CREATE Kicks Off, Unity Kicks In!

By on January 14th, 2013

Unity has been with OUYA since we got started. So it’s only fitting that... Read More

The Kind of Games We Want on OUYA

By on January 8th, 2013

Developers, Now that we’ve released the OUYA Development Kit, you have everything you need... Read More

Developers, It’s Time to…

By on January 7th, 2013

On the heels of our release of the OUYA ODK and Dev Consoles, we’re... Read More

It’s Open Season!

By on December 28th, 2012

We just licked the stamps and waved a fond farewell to 1,200 OUYA Developer... Read More

The “O” Word

By on December 28th, 2012

OUYA is open… And we’re not just saying that. Since the beginning, we’ve wanted... Read More

The #myouyagame Wrap Up

By on December 26th, 2012

During its 10-day (okay, 12-day) span, we discovered something special about the #mouyagame Dev... Read More

Dev Consoles Are Shipping on Time!

By on November 30th, 2012

Hey OUYAs, Feast your eyes on this…
Read More

The OUYA Dev Console Giveaway

By on November 30th, 2012

We’re thankful so many game developers have ordered an OUYA dev console – and... Read More

Game Developers: How to Get Started on OUYA Now

By on October 31st, 2012

As many of you know, the scientists here at OUYA have been working around... Read More

The Big Hardware Update (and more)

By on October 31st, 2012

It’s that time again to update you on our progress. We’ve been focused on... Read More

The Train Keeps on Rolling

By on September 14th, 2012

Hi OUYAs, Our campaign ended a month ago, and we’ve been heads-down cranking on... Read More

15 Hours To Go

By on August 8th, 2012

We’ve made it! We’re counting down our final hours on Kickstarter, and at 10... Read More

Working!

By on July 13th, 2012

What a week. While continuing to work on making OUYA, and of course now... Read More