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Hello! I’m Alex from Hello Games! Hello!

By on April 27th, 2015

Hopefully you’ve already come across our game Joe Danger on OUYA, which we released... Read More

“If you truly love it, you’ll yearn to work on it…”

By on February 3rd, 2015

I always wanted to work on a fighting game… My name is Matthew DeLucas.... Read More

1000 Games and Counting

By on November 24th, 2014

On August 8, 2012, OUYA was successfully funded on Kickstarter. A console built on... Read More

OUYA System Update “Chickcharney”

By on November 6th, 2014

Hey Folks! We’re pleased to announce the release of our most recent update: Chickcharney!... Read More

“Cake and pickles for all!”

By on September 30th, 2014

Nooskewl is basically me, Trent Gamblin, and a group of freelancers whom I tried... Read More

“BAMF finally found a home.”

By on September 23rd, 2014

Hello everyone! My name is Nicolas Barrière-Kucharski. I’m a game designer at Double Stallion Games here... Read More

DevLog: RGCD – From Atari to OUYA

By on September 4th, 2014

Hello! James Monkman here on the keys. You may know me as the guy... Read More

Come play with us at PAX!

By on August 22nd, 2014

AND WE’RE OFF (TO PAX)! We’ll be hanging on the 6th floor of PAX... Read More

“How Juicy Beast Came To Be”

By on August 12th, 2014

July 24, 2014, day where we released our newest game, Toto Temple Deluxe on... Read More

The Chupacabra Mini Update

By on August 6th, 2014

Hey Folks, Today you’ll be receiving our next OUYA update – so I wanted... Read More

“I normally don’t do interviews or write blog entries, I write code.R...

By on July 30th, 2014

Hello everyone. My name is Sittipon Simasanti. I am the senior programmer for So... Read More

OUYA DevLog: Philip Royer

By on July 9th, 2014

Introduction My name is Philip Royer. I live in the Washington DC area with... Read More

Check us out at E3 2014 for upcoming OUYA Exclusives!

By on June 6th, 2014

We’re happily hosting a heaping helping of hotter-than-hawt OUYA exclusives this year at E3!... Read More

OUYA DevLog: Night Light Interactive

By on June 4th, 2014

“I’m a greater believer in luck, and I find the harder I work the... Read More

OUYA DevLog: Gamious

By on May 13th, 2014

Hi there. My name is Roy van Bijsterveldt. I’m the producer of iO and... Read More

OUYA DevLog: Far From Sleep

By on May 6th, 2014

Hi there! I’m Jay Griffin, designer, developer and all-purpose digital dogsbody at Far From... Read More

OUYA DevLog: Orangepixel

By on April 29th, 2014

Hi! my name is Pascal and I’m sort of the guy behind Orangepixel (link:... Read More

OUYA DevLog: Ghost Volta

By on April 2nd, 2014

There’s no denying the abundance of innovation within the gaming industry since games jumped... Read More

It’s about CHOICE

By on March 19th, 2014

In the coming weeks, we’re going to let devs choose if they want to... Read More

OUYA DevLog: Team2Bit

By on March 11th, 2014

On a Sunday morning about brunch time in 2009, Matt sat in his Spruce... Read More

Check Us Out at GDC for Upcoming OUYA Exclusives!

By on March 6th, 2014

The 2014 Game Developers Conference is fast approaching! For those of you headed to... Read More

LAZA KNITEZ!! Launches March 12, Exclusively on OUYA

By on March 2nd, 2014

The Fate of All Possible Futures Shall be Decided by the Ultranoble, Only on... Read More

OUYA DevLog: James Gamble, A Game a Week

By on February 12th, 2014

-=-=- Introduction -=-=- Hello everybody. I’m James “Jayenkai” Gamble, and I LOVE games! I... Read More

OUYA DevLog: Infinitap Games, Neverending Nightmares

By on February 4th, 2014

Neverending Nightmares Console Alpha is here! Hello, my name is Matt Gilgenbach, of Infinitap... Read More

OUYA DevLog: Ludeme Games

By on January 29th, 2014

Greetings! I’m Zac Burns of Ludeme Games, and I just launched my first indie... Read More

Kim Swift and Airtight Games’ Soul Fjord Launches on OUYA Today!

By on January 28th, 2014

Kim Swift and Airtight Games’ Soul Fjord is live exclusively on OUYA! Fans of... Read More

OUYA DevLog: Kim Swift

By on January 16th, 2014

Hey y’all— I’m Kim Swift, Creative Director on Soul Fjord here at Airtight Games... Read More

OUYA’s Best of 2013

By on January 1st, 2014

               
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OUYA DevLog: Tripwire Interactive

By on December 18th, 2013

Hey OUYAns! Tripwire Interactive has taken over the blog! Read below to find out... Read More

OUYA DevLog:
Tasty Poison Games

By on November 12th, 2013

Hey OUYAns, Here’s the first in a new series of OUYA-Dev-driven blog entries! Our... Read More

500 Games and Counting

By on November 5th, 2013

Just wanted to take a moment and say thank you to all the Devs... Read More

CLARK is Cute, Clanky and Coming to OUYA

By on September 3rd, 2013

To give you a hint of the fun to come, we cooked up a... Read More

PIXEL x PIXEL: Sophie Houlden, Rose + Time

By on August 16th, 2013

This week I managed to convince the talented Sophie Houlden, developer of the lovely... Read More

BAWB: Meet Eddie

By on August 12th, 2013

Hey OUYAns. I’m back again, and I brought my pal Eddie to talk engineering... Read More

Sonic CD Has Arrived on OUYA!

By on August 1st, 2013

The world’s fastest hedgehog arrived on OUYA today with one of his most acclaimed... Read More

BAWB: Ittle Dew, Nimble Quest, Sky Arena

By on July 22nd, 2013

Sup Internet, A quick and dirty visit from yours truly via the YouToobz has... Read More

5 ‘Must Play’ Games for Family Game Night

By on July 17th, 2013

Hey, I have an idea. Escape from the heat this weekend by staying in... Read More

Ittle Dew has Arrived. OUYA Sweden Opening Soon?

By on July 11th, 2013

I’m so thrilled to welcome Ittle Dew by Ludosity to the OUYA DISCOVER family,... Read More

BAWB: U.S. vs. Canada and Frog-based Fun

By on July 9th, 2013

This week’s episode helps us realize a few things: TowerFall is fun. Jon is... Read More

OUYA Takes Flight!

By on June 25th, 2013

OUYA hit store shelves today! Amazon, Best Buy, GameStop, Target and GAME and of... Read More

T-1 Day To Launch: Meet the “Killer App”

By on June 24th, 2013

We’re boiling over with excitement for this one. We probably would have exploded with... Read More

T-2 Days to Launch

By on June 23rd, 2013

MRS. DAD vs KÖRV is a collaboration between Swedish developers Redgrim (award-winning indie game... Read More

T-3 Days to Launch

By on June 22nd, 2013

T-3 DAYS TO LAUNCH – JUST MAKE A GAME ALREADY! Noah Graff, from Octograb... Read More

T-4 Days to Launch

By on June 21st, 2013

To be released along with the OUYA in stores next Tuesday, Rush Bros is... Read More

T-5 Days To Launch. Step into the Arena.

By on June 20th, 2013

We’re bringing tabletop PvP to the TV! …and some genius gave a rabbit a... Read More

T-6 Days to Launch. Your Enemies Are All Around.

By on June 19th, 2013

While traversing life’s mortal coil, you’ll run into all sorts interesting people. From saintly... Read More

7 Days to Launch and I’ve Got Games on my Mind!

By on June 18th, 2013

While the team and I are still humming from an awesome week at E3... Read More

Tripwire Confirms New Killing Floor Game

By on June 7th, 2013

18 days to launch and boy do we have some great games from super... Read More

New Game from Dave Jones Coming to OUYA

By on June 6th, 2013

Happy Thursday OUYA’ns! We’re excited to announce that nWay, the studio founded by GTA... Read More

Kellee Sits Down With Matt Gilgenbach

By on June 3rd, 2013

I got together with a good friend and fellow Los Angeles indie developer, Matt... Read More

Airtight Games | Kim Swift: Part II

By on May 30th, 2013

Just over a month ago, we announced the exclusive OUYA game “Soul Fjord” by... Read More

BAWB: Hidden in Plain Sight and Beast Boxing Turbo

By on May 29th, 2013

Hello again, Internet! Bob here. Back again, and I have a special video to... Read More

PIXEL x PIXEL: Adam Spragg

By on May 24th, 2013

This week I got online with Adam Spragg, “hobbyist developer” of Hidden in Plain... Read More

PIXEL x PIXEL: Nicoll Hunt of Fists of Awesome

By on May 17th, 2013

This week Kellee sat down with Nicoll Hunt, creator of Fist of Awesome. Nicoll... Read More

BAWB: Take 3

By on May 16th, 2013

Hey Internet, BAWB here — your OUYA games guy. When I’m not talking to... Read More

OUYA Exclusive from Kim Swift and Airtight Games

By on April 29th, 2013

OUYAns:  Meet Soul Fjord!   Yes, this is the game Kim Swift and team at... Read More

Shippin’

By on March 29th, 2013

So… we made a game console. And by “we” I mean you. OUYA wouldn’t... Read More

OUYA is Coming

By on February 28th, 2013

Get excited!!! OUYAs will begin shipping to Kickstarter backers on March 28. That’s right.... Read More

It’s All About Control

By on January 24th, 2013

The controller’s the thing. We’ve been working from the beginning to make the controller... Read More

The Big Hardware Update (and more)

By on October 31st, 2012

It’s that time again to update you on our progress. We’ve been focused on... Read More

15 Hours To Go

By on August 8th, 2012

We’ve made it! We’re counting down our final hours on Kickstarter, and at 10... Read More

Cue the Global Countdown: Less Than 40 Hours

By on August 7th, 2012

With fewer than 40 hours remaining in our Kickstarter campaign, it’s still business as... Read More

iHeartWeekends

By on August 3rd, 2012

Today–with five days left on Kickstarter–we have some quick updates. Consider it a one-two... Read More

VEVO and Kickstarter Special Edition Hardware

By on August 1st, 2012

We’re counting down: This is our last week on Kickstarter!
Read More

Final Fantasy Comes to OUYA

By on July 31st, 2012

We’ve been saying that OUYA will offer all kinds of games.
Read More

2 For Friday: OnLive, Controller Debut

By on July 27th, 2012

Hey Kickstarters! We’ve got an awesome update to kick off the weekend.
Read More

Our First Exclusive Game

By on July 19th, 2012

We’d like to introduce you to Robert Bowling, president of the game developer Robotoki,... Read More

Working!

By on July 13th, 2012

What a week. While continuing to work on making OUYA, and of course now... Read More