Not much longer to wait for your OUYA… and everything’s looking good. At OUYA HQ we’re starting to see games, games, games.
We shipped our developer consoles on time, so developers could get developing — and our software package to make games has already been downloaded by developers 22,000 times.
A couple weeks ago, with our friends at Kill Screen, we launched a 10-day “game jam” called CREATE that challenged teams to make game prototypes for OUYA. We’re writing to all of you today so we can share the 166 entries. You can check them all out here.
If you find one you like, let your friends know. Sharing your favorites will help developers win recognition, prizes, and get them one step closer to completing their OUYA game.
We’ve selected a crack team of industry pros to pick the winners, like Phil Fish of Fez, Felicia Day of The Guild, and more. They’ll choose from a variety of compelling game prototypes. We’re seeing dungeon crawlers, action RPGs, brawlers, 4-player shooters, TCGs, platformers, word games, puzzlers and some other cool stuff ya just can’t put in a category.
Dev teams hail from all over the world – from France to Canada, Germany to New Zealand, U.S.A. to South Africa and more! Whoa. We will announce winners in a couple of weeks.
If this is what OUYA developers can do in 10 days, imagine what they can do once OUYA is out in the wild…
Taking it one day at a time,
Oh, and P.S. If you didn’t already hear, we’ve improved our controller based on feedback from OUYA developers. Thanks to these brave warriors, OUYA keeps getting better.