Publish before March 28 and we will tell your story to the world.
First of all, hello! This is my first official OUYA blog post, and I couldn’t be more excited to work with all of you.
Devs, as of today, any game you upload to OUYA on http://devs.ouya.tv will be available for real on OUYA when units start to ship on March 28. This means the games you have in the store after today will be in gamers’ hands when they receive their OUYA units — starting first with our Kickstarter backers, and continuing on through June when we launch to anyone and everyone who wants to get OUYA.
Those of you who uploaded a game during our test period — thank you for helping us work out the kinks — we are now resetting the store from those early uploads and starting over fresh!
Here’s how it will go down:
- You submit your game on http://devs.ouya.tv
- We will review submissions (as quickly as we can!). See our Content and Review Guidelines on the dev portal — that’s what we’ll be checking it up against. Don’t worry, it’s a pretty brisk read.
- You will be notified by email when your game is ready to go live, or if there are any issues.
- After you go live, OUYA allows you to update your game, as often as you like, at no cost to you.
And here’s where it gets interesting!
We want to help developers make their games known. So, if you publish your game before March 28, you’ll be eligible for a special promotion.
We will take the top three games (by total gamer time spent playing during the first six weeks that OUYA is in gamers’ hands), and… make you famous! OUYA is investing in a series of short documentaries to tell developers’ stories. We want to share your process, ups and downs, everything that goes into making the thing that you love — and that game we love to play.
If your game is one of the top three in the first six weeks, then one of those documentaries will be about you. We will rely heavily on these documentaries to tell people about OUYA, and we’ll share them far and wide as part of our launch marketing in June leading up to the holidays — everyone will know your name, your game, and where to play it ;)
Can’t wait to play your games! We’re truly honored to have you as our inaugural developers.
- Kellee
@KelleeSan
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