OUYAs will begin shipping to Kickstarter backers on March 28. That’s right. Parts are in the factory and assembly lines are buzzing. We’ll gradually ramp up production as we make sure things are working. (Our full launch is still set for June, which is when OUYA will be available in stores!)
Meanwhile, tens of thousands of you will receive your OUYA, and you’ll get to start playing right away. You will also get to watch OUYA evolve over the coming weeks and months. We’ll continue to add new features, refine our user experience, and bring on more games. As always, we appreciate your feedback (and apply it), so keep it coming.
Keep a lookout in your inbox for an email from us. It will have your tracking number and estimated delivery date. Might take a few weeks to get to everyone. We have a lot of OUYAs to ship!
Games! Games! Games!
“Yeah, yeah, but can you tell me anything more about what games are coming?” Yes, we can:
Kim Swift — of Portal, Left 4 Dead, and Quantum Conundrum notoriety — and Airtight Games are developing a brand new, exclusive title for OUYA! Kim writes: “We truly feel that this platform will give us the freedom to fully realize the funky, unique game we have in mind. Though the title will definitely appeal to core gamers in terms of skill and difficulty, it really has a completely unexpected, imaginative slant that’s totally at home on this console. Expect an official announcement soon!”
Minority Media, developers of the critically acclaimed Papo & Yo, will deliver their in-development adventure puzzler to OUYA this fall. This is the first game (that we know of) designed to take full advantage of the OUYA touchpad and buttons simultaneously. We’ll need a name for this new style of gameplay. Controlpad … Touchutton … hmm.
Ever play Killing Floor or Red Orchestra 2? Do you like first-person shooter puzzle games as much as we do? Well, we’re excited to announce that Tripwire Interactive is bringing The Ball to OUYA in March. They’re also working with OUYA on a new, exclusive title. I could tell you more but then I’d have to … well, you know how the saying goes :).
And last … if you’re anything like us, you believe that action and role-playing go together like peanut butter and chocolate. Right? RIGHT? … I’m glad we agree because ChronoBlade is coming to OUYA! We’re working with nWay to bring this beautiful new action-RPG to OUYA’s big screen TV experience. ChronoBlade looks great, and the skill-based combat system puts the “action” back in action-RPG.
Also (whew this is a heavy update!) we announced the winners of the 10-day game jam we did with Kill Screen, called CREATE. We were blown away by these games and can’t wait to see them on OUYA. Check ‘em out:
- CREATE Grand Prize: Strange Happenings on Murder Island (Free Lives)
- Most Surprising: Television (Laboratory Games LLC)
- Four Bright Buttons and Two Sticks: Bombball (E McNeill)
- Most Immersive: Whispering Willows (Night Light Interactive)
- Pop Your Eyes Out: Pipnis (Santa Ragione)
- Best Couch with Friends Games: 2D Cube Zombie Platformer (Molinware)
- Best Game Created Using Unity Engine: Stikbold (Team Stikbold)
We’ve been looking for someone to lead our outreach to developers, someone who really “gets” how developers work, someone who can help devs bring their most creative, exciting work to OUYA. We are thrilled to share that Kellee Santiago, co-founder of thatgamecompany (the maker of Journey) and partner at Indie Fund, will be joining us to lead developer relations. We’re calling her OUYA’s DBF (Developer’s Best Friend). In her own words: “OUYA gets it. This is the first console company that really understands how important it is to remove the barriers to development. By freeing up the development process, OUYA is opening up new doors in console gaming.”